| Summoner | Source | |
| Nikrimm | 9x Life, 1x Water | |
| Souls | Spells | Relics |
| 1x Y’liss | 2x Fluid Grace | 1x Hateful Hammer |
| 1x G’nim | 2x Potent Growth | 1x Orb of Unmaking |
| 1x Mel’ia | 2x Instinctual Protection | |
| 2x Elf Pantherkin | ||
| 2x Elf Bearkin | ||
| 2x Elf Wolfkin | ||
| 2x Elf Trueshot | ||
| 1x Elf Leaf Whisperer |
Key Tactics
A life midrange deck is all about its tempo. You want to get soul advantage on the board as early as your first turn, and keep up the pressure. At any given point in the game you should have one or two souls on the board that your opponent cannot deal with in a cost effective manner, and ideally a spell in hand in case they do draw a counter.
Adding a single water source to the deck for its source power is a great way to keep a soul alive. You should have somewhere safe to stash damage, if nothing else losing one card from deck is a great trade for a soul on the field. Having only one guarantees you won’t see two of these at the top of the deck and brick yourself, though if you have a good opening hand it may be worth drawing two sources on your first turn just to be absolutely sure, you can draw two summons on your subsequent turn.
Don’t try to rush a win, but you should aim to build a solid board advantage in your first couple of turns that can keep your opponent on the backfoot for the remainder of the match.
Decklist by The Kings Raven
Read a full breakdown of this deck here.
